I am trying to make a jetpack that would always (if activated) go up in a angle. The camera would still be used to dictate which way the player would go, but not the angle.
So how I would go about creating it, is make a flying system, then build upon it, for example make it work only when tool is equipped, and adding jetpack to player’s back when the system is in use.
🚀 HowtoMake a Jetpack in RobloxStudio | Roblox Scripting Tutorial 🚀 In today’s RobloxStudio tutorial, I’ll walk you through how to create an awesome jetpack for your...
Discover how to build a jetpack in RobloxStudio with this comprehensive tutorial. Perfect for beginners and enthusiasts! #robloxstudio #robloxstudiotutorial.
In this post, I will explain how to get started with animating tools, especially weapons on Roblox. In most of the Roblox weapon frameworks (Excluding advanced shooter frameworks such as Phantom Forces), I observed that they usually only ada…
I’m trying to design a jetpack system with the mechanics as shown in the following video: So when the player presses a mouse button, he changes his speed and his direction. I’ve made a script trying to replicate that mechanic:
It works well, but is it nice? it was completely rescripted in Studio Lite. Original jetpack and Studio Lite versions have nothing in general except for models.
“Please do not ask people to write entire scripts or design entire systems for you. If you can’t answer the three questions above, you should probably pick a different category.” This is written in the instructions for the topic.